Grid Sentinel

Overview

Grid Sentinel is a single-screen supervisory control game inspired by industrial HMI design. The player acts as an operations analyst overseeing three linked utility zones: Reactor Feed, Cooling Loop, and Power Bus. Each zone slowly drifts away from its target operating band. The player uses deliberate control actions to keep the system stable for a 90-second shift while minimizing alarms and preserving overall efficiency.

The game is built around ISA-101 style presentation: - A visually quiet neutral background during normal operation - A Level 1 overview with system health and alarm count - Level 2 operating panels for the three zones - Level 3 faceplate-style detail controls for fine adjustment - Alarm colors reserved only for actual abnormal states

Target Audience

Core Loop

  1. Monitor the overview bar for total health, time remaining, and active alarms
  2. Watch the three zone panels for drift away from target
  3. Open a zone faceplate when tighter control is needed
  4. Apply small or large corrective actions
  5. Survive until the shift timer ends with the highest stability score possible

Game Mechanics

Controls

Difficulty

UI / HMI Principles

Technical Notes

Release Notes for v1.0.0